Colin McRae: Dirt 2

Publisher: Codemasters

From our Colin McRae: Dirt 2 review:
While Dirt 2’s shift away from ‘pure’ rallying to a more contemporary styling will likely divide players, there’s no arguing that the game itself looks simply stunning, improving upon Race Driver: GRID’s EGO engine to make Dirt 2 one of the best looking racers we’ve ever seen. Both cars and tracksides are lavishly detailed, and there are dozens of gorgeous touches, from the spattering mud in jungle stages, to the jaw dropping water effects from the driver’s cam when you hit a water hazard.

We drive a lap around the London, Battersea track, with a full eight-car grid, starting at the back. We use the maximum image quality settings in DX11 mode. We repeat each test three times, discarding anomalous results and averaging the consistent ones.


Colin McRae: Dirt 2

1,680 x 1,050 0xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 460 768MB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5850 1GB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 84
    • 74
    • 76
    • 68
    • 71
    • 62
    • 69
    • 61
    • 68
    • 60
    • 56
    • 48
    • 49
    • 43
0
10
20
30
40
50
60
70
80
90
Frames per second (higher is better)
  • Average
  • Minimum

Colin McRae: Dirt 2

1,680 x 1,050 4xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 465 1GB
  • Nvidia GeForce GTX 460 768MB
  • ATI Radeon HD 5850 1GB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 75
    • 67
    • 69
    • 61
    • 61
    • 54
    • 62
    • 53
    • 61
    • 52
    • 51
    • 43
    • 44
    • 38
0
10
20
30
40
50
60
70
80
Frames per second (higher is better)
  • Average
  • Minimum

Colin McRae: Dirt 2

1,920 x 1,200 0xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 460 768MB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 72
    • 64
    • 66
    • 57
    • 61
    • 55
    • 61
    • 53
    • 58
    • 52
    • 52
    • 45
    • 46
    • 40
0
10
20
30
40
50
60
70
80
Frames per second (higher is better)
  • Average
  • Minimum

Colin McRae: Dirt 2

1,920 x 1,200 4xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 460 768MB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 64
    • 57
    • 59
    • 51
    • 53
    • 48
    • 54
    • 47
    • 51
    • 45
    • 46
    • 40
    • 41
    • 35
0
10
20
30
40
50
60
70
Frames per second (higher is better)
  • Average
  • Minimum

Colin McRae: Dirt 2

2,560 x 1,600 0xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5830 1GB
  • Nvidia GeForce GTX 460 768MB
  • ATI Radeon HD 5770 1GB
    • 46
    • 41
    • 43
    • 39
    • 42
    • 38
    • 36
    • 33
    • 36
    • 31
    • 39
    • 30
    • 31
    • 27
0
10
20
30
40
50
Frames per second (higher is better)
  • Average
  • Minimum

Colin McRae: Dirt 2

2,560 x 1,600 4xAA 16xAF, DirectX 11, Maximum Detail

  • Nvidia GeForce GTX 470 1.3GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 465 1GB
  • Nvidia GeForce GTX 460 768MB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 41
    • 37
    • 39
    • 35
    • 38
    • 33
    • 33
    • 29
    • 34
    • 28
    • 32
    • 28
    • 28
    • 23
0
10
20
30
40
Frames per second (higher is better)
  • Average
  • Minimum

For explanation of what these numbers mean, head to the Results Analysis page.
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